As this project continued and expanded I started to delve into some more lore rich areas of the worldbuilding
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Further Patreon characters! I started to let things get a bit weirder as we moved through the weeks. As seen in the ghost riding a lobster. I just think sometimes a game needs something the players would never find in a bog standard monster manual, players handbook or similar.
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Back in November of 2019 I decided my current Patreon fueled project would be the weekly creation of a lore centric, plot hook focused, easy to drop into a game character. I used a random table I devised to make them, which I frequently ignored results from if I found them to be repetitive, annoying or too hard. I made a fun bunch of characters this way, and I still utilize them and the various secondary locations and institutions that they generated in my world-building now.
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