Haven is a peaceful valley surrounded by mountains, and kept prosperous and safe by a group of magical beings called The Protectors that live in a timeless land called Faerie.
The Princess Argenta rules the land from her Shining Marble Palace is kind, fair, and loved by all.
The Dwarves in Haven unearthed a gigantic ruby, and made a gift of it to the princess, calling it “Our Lady's Heart” The gem is actually “The Eye of Arik” an ancient evil thought to have been sealed away in a “special dimension” long ago. He has cracked the seal enough to throw one of his eyes through and the dwarves unearthing it from the mountains allowed him to channel his evil magic into Haven.
The Princess decides to throw a big party, inviting everyone in the kingdom to celebrate the Dwarves' achievement. The day before the party, a mysterious stranger arrives on the back of a dragon. This stranger is Ellis The Strong, a Knight of the White Drakes, an order of Knights devoted to repelling evil, as his Dragon’s name “Ariksbane” suggests. He came to Haven to investigate the ruby, as he thought it might be Arik, but was still somehow caught by surprise. Upon arrival he immediately fell in love with the Princess. Both he and the Princess are trapped inside the gemstone, and the rest of the palace is driven mad or turned to stone.
At midnight, the land was plunged into chaos. Crops withered, livestock died, the palace and everyone in it was frozen in a ruby force field, the land was besieged by all manner of terrible monsters, and the protectors vanished. The evil cleric Catharandamus, among the summoned, begins the ritual to break the dimensional prison using the ruby sword of Arik and attempts to unleash Arik upon the world.
The players are visited in a dream that night by The Protectors, who tell them that Haven is in trouble and that they need help. They’ll use the limited power they have (because Faerie is also under attack) to open a portal into the castle so you can save everyone. In order to defeat Catharandamus you must destroy the gem using
1. The ruby sword of Arik, a powerful weapon unable to be effectively wielded by anyone except Arik, but touching the two together will be enough to shatter both.
2. The breath of the Dragon Ariksbane (who has been banished and must be summoned via 3 statuettes found within the palace) or
3. The song of banishment, played on the Ice Harp, a relic once wielded by Rowena, a mysterious hero from Haven’s past, that now resides in Faerie.
You then play through and introductory scenario that gives you a crash course in Roleplay Adventure Games. It basically reads like a choose your own adventure that the group plays through together, in which you have to figure out how to open the inner portcullis of the gatehouse so you can begin the actual adventure of running around the castle.
Link To The Past Introduction:
Title Screen Intro: